![]() ![]() To say Redfall was poorly received would be an understatement. The quote also feels like a bit of a promise for things to come. The quote pulled from Julian’s text within the world of Redfall carries a multitude of “pain”: the pain of disappointment, the pain of development during a global pandemic and climate catastrophe, and the pain that Redfall the town is suffering under a vampire infestation. The emphasis on love-that of the developer and that of the desired players-makes the Julian quote from Eva’s bookstand even more resonant. Arkane Austin ends the statement: “We hope that you love REDFALL as much as we do.” There, the team notes that despite “the Pandemic, global upheaval, and a once in a century ice storm that shut down Austin, TX for a couple of weeks” the studio put its collective heart and soul into Redfall. Arkane even comments on that struggle in the game’s credits. Since its release, we now know that Redfall struggled in its development. The Julian quote feels like a bit of a wink to the player. These words were said full tenderly, showing no manner of blame to me nor to any that shall be saved.” “And for the tender love that our good Lord hath to all that shall be saved, He comforteth readily and sweetly, signifying thus: It is sooth that sin is cause of all this pain but all shall be well, and all shall be well, and all manner thing shall be well. Redfall doesn’t give us the entire text, but rather a telling excerpt on love and pain. The book is a modern English translation of Julian of Norwich’s Revelations of Divine Love. ![]() The first time we visit the Firehouse-our first safehouse-in Arkane Studios’ Redfall, Reverend Eva Crescente (one of the game’s NPCs) has a text open on her bookstand. ![]()
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